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	<title>Tiny Tim Games &#187; Sheepstacker</title>
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	<link>http://www.tinytimgames.com</link>
	<description>Just For Fun</description>
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		<title>Diversion</title>
		<link>http://www.tinytimgames.com/2011/06/28/diversion/</link>
		<comments>http://www.tinytimgames.com/2011/06/28/diversion/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 19:13:38 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=815</guid>
		<description><![CDATA[So I decided to take a little time off from developing Sol Defender for a while to get a few other &#8220;quick&#8221; projects finished. The first of these projects was a prototype that I&#8217;ve been wanting to do for some time. I think the prototype was a success, and we&#8217;ll be exploring a full version [...]]]></description>
			<content:encoded><![CDATA[<p>So I decided to take a little time off from developing Sol Defender for a while to get a few other &#8220;quick&#8221; projects finished. The first of these projects was a prototype that I&#8217;ve been wanting to do for some time. I think the prototype was a success, and we&#8217;ll be exploring a full version of it in the future. But at the moment, we have far too many half-finished projects to start yet another one.</p>
<p>The other project I wanted to pursue was updating our existing games. It&#8217;s been a long time since we&#8217;ve pushed out any updates, and our games seriously needed them. As you may have seen <a title="Sheepstacker 1.4 Now Available!" href="http://www.tinytimgames.com/2011/06/27/sheepstacker-1-4-now-available/">from our news section</a>, we managed to release an updated version of Sheepstacker. I&#8217;m going to go into a bit of what changed and what we had to do to get this update out the door.</p>
<h3><span id="more-815"></span>Embracing UIKit</h3>
<p>For both Sheepstacker and Word Monkey, we used a custom-built UI solution that used Unity&#8217;s built-in GUITexture and GUIText types. While I had gotten very good at manipulating it, it was still a pain to work with and not at all flexible. For version 1.4 of Sheepstacker, I decided to do something crazy and completely rewrite the UI (all of it) completely in UIKit.</p>
<p>The first step in this process was downloading and importing <a title="Prime31 Unity plugins" href="http://www.prime31.com/unity/" target="_blank">Prime31</a>&#8216;s excellent <a title="Prime31's NativeToolkit plugin" href="http://u3d.as/content/prime31-studios/native-toolkit-unity-to-i-os-bridge/1vj" target="_blank">NativeToolkit plugin</a>, which provided a simple interface for showing UIKit view controllers whenever necessary. I had to make some modifications to the Objective-C code, however, as I wanted to have a static background view that would stick around through navigation transitions (i.e., a &#8220;paused&#8221; image and dark background are always visible while the user is paused, even if he goes to the options screen).</p>
<p>Creating the screens in UIKit was a breeze, because I was able to use Interface Builder to lay everything out. Retina display support was handled automatically (I just had to supply an @2x version of each image). And the iPad UI was dead simple to implement as well, as I simply created separate XIBs and used the same classes to power them.</p>
<p>On the whole, I enjoyed the process, but it too much longer than I had anticipated it would. This mostly had to do with the fact that we already had a fully functional game set up in a particular way that was now having all of its UI rewritten. In fact, all of the old UI was removed. The only thing that remains is in the in-game HUD, as it would have been too much of a performance hit to have that handled in UIKit (would have to send the game state to native code each frame, which is a bit expensive to do).</p>
<h3>Game Center and the End of AGON</h3>
<p>Game Center was implemented through the use of another Prime31 plugin. For the most part, this process was straightforward, with the exception of having to serialize scores and achievements when there&#8217;s a network error.</p>
<p>My favorite new feature in the update is the display of your friends&#8217; high scores when you finish a game. I saw this feature implemented in Retro Dreamer&#8217;s excellent <a title="Velocispider" href="http://retrodreamer.com/velocispider.htm" target="_blank">Velocispider</a> and though to myself, &#8220;This needs to be in Sheepstacker!&#8221; It really motivates you to keep playing the game when you see that your friend has a higher score than you, instead of some random username.</p>
<p>Another reason for pushing out this update now is that the AGON Online leaderboards and achievements platform is scheduled to shutdown on June 30th. While the AGON team gave us plenty of time to do something about this, what they didn&#8217;t provide was an updated library that worked with the latest version of Unity and Xcode. Unfortunately, this meant that we were unable to save any of our users scores or unlocked achievements.</p>
<p>While I&#8217;m personally deeply regretful about this, the fact is that we actually did make a few significant gameplay changes that might have made resetting the leaderboards a necessity anyways.</p>
<h3>Gameplay Tweaks</h3>
<p>The fact that the sheep spew forth nickels when you combo stack is really just a joke between my wife and myself. I asked what should spew out when a combo started (thinking of sparkles or something), and my wife said plainly, &#8220;Nickels.&#8221; And that was the end of that.</p>
<p>What I didn&#8217;t do a good job of was incorporating the nickels into the actual gameplay. The nickels were originally supposed to be another score type, as it was more indicative of how well you stacked instead of how high you stacked. However, most players were simply confused by their presence and referred to their stack height as their score. Even I did this.</p>
<p>In the new version, I wanted to make the nickels actually important to gameplay. We&#8217;d had this odd game rule where the user would get an extra heart every 50 sheep stacked (plus one at 25). In 1.4, that rule has been removed and extra hearts are now earned with every 250 nickels. This means that a player&#8217;s stack quality directly affects how high he can stack, because the better his stack, the more nickels he has, which means more hearts, which means more chances to keep stacking. I&#8217;m a bit irritated that I didn&#8217;t come up with the idea two years ago when we first released the game as it seems so obvious now. Nickels also add extra time to Speed Stack, again directly affecting gameplay.</p>
<p>The other tweak we made was reducing the maximum heart count from four to three. We had three hearts initially when we were developing the game, but felt that the game was too hard for newer players. After seeing more players play the game, I came to realize that the extra heart didn&#8217;t actually help that much. In fact, it seemed to have the opposite effect as players wouldn&#8217;t play as carefully as they did when there were only three hearts. The change just &#8220;feels&#8221; right. That&#8217;s really all there is to it.</p>
<h3>Now What?</h3>
<p>So Sheepstacker 1.4 is out, and I hope everyone is enjoying it. Unless necessary, the game probably won&#8217;t see another update until iOS 5 releases later this year (as we want to update the game to take advantage of some of the new Game Center features).</p>
<p>But what&#8217;s next? Back to Sol Defender? Not quite yet. We have an opportunity to be on the leading edge of iOS gaming. It&#8217;s an interesting opportunity, and it may not pan out, but we&#8217;ve got to try it. After we&#8217;re finished with that, I&#8217;ll be returning to Sol Defender, as it&#8217;s a game I&#8217;ve been wanting to make since the App Store launched.</p>
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		<title>Sheepstacker 1.4 Now Available!</title>
		<link>http://www.tinytimgames.com/2011/06/27/sheepstacker-1-4-now-available/</link>
		<comments>http://www.tinytimgames.com/2011/06/27/sheepstacker-1-4-now-available/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 02:23:02 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=812</guid>
		<description><![CDATA[After what seems like a lifetime, a new version of Sheepstacker is now available in the App Store! Here&#8217;s what you can expect from this massive update: Game Center leaderboards and achievements Retina display graphics iPad support (Universal) Revamped UI Better performance (60 fps on most devices) Gameplay tweaks (extra hearts and time in Speed [...]]]></description>
			<content:encoded><![CDATA[<p>After what seems like a lifetime, a new version of Sheepstacker is <a title="Buy Sheepstacker NOW!" href="http://bit.ly/buy-sheepstacker" target="_blank">now available in the App Store</a>!</p>
<p>Here&#8217;s what you can expect from this <strong>massive</strong> update:</p>
<ul>
<li>Game Center leaderboards and achievements</li>
<li>Retina display graphics</li>
<li>iPad support (Universal)</li>
<li>Revamped UI</li>
<li>Better performance (60 fps on most devices)</li>
<li>Gameplay tweaks (extra hearts and time in Speed Stack are now awarded for every 250 nickels)</li>
</ul>
<p>There is one caveat to all of the great new features: the AGON Online service is shutting down on June 30th, so we&#8217;ve removed it from this version. Unfortunately, we were unable to salvage the scores and achievements from AGON due to library incompatibilities with Unity (and believe me, we tried).</p>
<p>However, since we&#8217;ve made some fairly significant gameplay changes, the old scores and achievements wouldn&#8217;t be representative of the current state of the game. We apologize for the inconvenience of this and hope you can understand that we were simply out of options. We&#8217;ve begun caching this information on our own for future versions in case this situation ever happens again.</p>
<p>A new version of Sheepstacker Lite will be coming shortly as well. It won&#8217;t have Game Center support, but the other changes will be coming along for the ride.</p>
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		<title>Sheepstacker 1.4: Beta Testers Wanted</title>
		<link>http://www.tinytimgames.com/2011/06/14/sheepstacker-1-4-beta-testers-wanted/</link>
		<comments>http://www.tinytimgames.com/2011/06/14/sheepstacker-1-4-beta-testers-wanted/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 23:20:24 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=810</guid>
		<description><![CDATA[UPDATE: Thanks to everyone who signed up! We&#8217;ve got all the beta testers we need for this release. We&#8217;re pleased to announce that Sheepstacker version 1.4 is almost ready to be shipped off to Apple, but we need your help! While we have a very stable version of the game running, we want to take [...]]]></description>
			<content:encoded><![CDATA[<p>UPDATE: Thanks to everyone who signed up! We&#8217;ve got all the beta testers we need for this release.</p>
<p>We&#8217;re pleased to announce that Sheepstacker version 1.4 is almost ready to be shipped off to Apple, but we need your help! While we have a very stable version of the game running, we want to take extra care to make sure this is the best version of Sheepstacker yet. So we&#8217;re asking you to sign up to become a Tiny Tim Games beta tester!</p>
<p>We use a service called TestFlight to distribute our beta builds and to gather information from our beta testers. To sign up for beta testing, just follow this link:</p>
<p><a href="http://bit.ly/mHSTxv">http://bit.ly/mHSTxv</a></p>
<p>We&#8217;ll be handing out promo codes for Sheepstacker to the lucky ones who make it into the beta test to give to a friend (or to use yourself, if by some chance you haven&#8217;t played the game yet). We can&#8217;t accept everyone into the beta, so don&#8217;t fret if you don&#8217;t make it in. We&#8217;ll have plenty of beta opportunities in the future.</p>
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		<title>Thanksgiving Weekend Sale!</title>
		<link>http://www.tinytimgames.com/2010/11/24/thanksgiving-weekend-sale/</link>
		<comments>http://www.tinytimgames.com/2010/11/24/thanksgiving-weekend-sale/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 17:12:19 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Word Monkey]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=624</guid>
		<description><![CDATA[From now until the end of the weekend, all Tiny Tim Games are on sale! Get 50% off on both Sheepstacker and Word Monkey! But hurry, because the price goes back up once the weekend is over.]]></description>
			<content:encoded><![CDATA[<p>From now until the end of the weekend, all Tiny Tim Games are on sale! Get 50% off on both <a title="Buy Sheepstacker!" href="http://bit.ly/buy-sheepstacker" target="_blank">Sheepstacker</a> and <a title="Buy Word Monkey!" href="http://bit.ly/buy-wordmonkey" target="_blank">Word Monkey</a>! But hurry, because the price goes back up once the weekend is over.</p>
]]></content:encoded>
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		<title>A Special Thank You</title>
		<link>http://www.tinytimgames.com/2010/07/04/a-special-thank-you/</link>
		<comments>http://www.tinytimgames.com/2010/07/04/a-special-thank-you/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 09:14:02 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[Word Monkey]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=571</guid>
		<description><![CDATA[We&#8217;d like to thank everyone who picked up Word Monkey during its time as OpenFeint&#8217;s Free Game of the Day! There are literally tens of thousands of new monkey trainers all over the world. As part of this &#8220;thank you&#8221;, we&#8217;d like to announce that not only have Sheepstacker and Sheepstacker Lite been updated for [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;d like to thank everyone who picked up <a title="Word Monkey" href="/games/wordmonkey" target="_blank">Word Monkey</a> during its time as OpenFeint&#8217;s <a title="Free Game of the Day" href="http://freegameoftheday.com" target="_blank">Free Game of the Day</a>! There are literally tens of thousands of new monkey trainers all over the world.</p>
<p>As part of this &#8220;thank you&#8221;, we&#8217;d like to announce that not only have Sheepstacker and Sheepstacker Lite been updated for iOS 4, but we&#8217;ve also given a NEW LOW PRICE to Sheepstacker! If you haven&#8217;t tried the game yet, now&#8217;s a great time to pick it up. You can <a title="Buy Sheepstacker NOW!" href="http://bit.ly/buy-sheepstacker" target="_blank">buy it from the App Store</a> or <a title="Try Sheepstacker NOW!" href="http://bit.ly/try-sheepstacker" target="_blank">try out the lite version</a> first.</p>
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		<title>Sheepstacker Update Fixes Scoring Issues</title>
		<link>http://www.tinytimgames.com/2010/04/29/sheepstacker-update-fixes-scoring-issues/</link>
		<comments>http://www.tinytimgames.com/2010/04/29/sheepstacker-update-fixes-scoring-issues/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 01:13:36 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[Support]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=541</guid>
		<description><![CDATA[Apple has just approved the 1.2.5 update of Sheepstacker. This update fixes the issue that users were having which caused high scores to not be recorded, either offline or online. The update should be available in the App Store shortly. We apologize for the inconvenience this issue caused our players. As always, our support link [...]]]></description>
			<content:encoded><![CDATA[<p>Apple has just approved the 1.2.5 update of Sheepstacker. This update fixes the issue that users were having which caused high scores to not be recorded, either offline or online. The update should be available in the App Store shortly.</p>
<p>We apologize for the inconvenience this issue caused our players. As always, our support link is available if you find you are having problems with one of our games. We will always give our best efforts to resolve any issues you may have with our games.</p>
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		<title>Word Monkey, Sheepstacker Updates Available</title>
		<link>http://www.tinytimgames.com/2010/04/23/word-monkey-sheepstacker-updates-available/</link>
		<comments>http://www.tinytimgames.com/2010/04/23/word-monkey-sheepstacker-updates-available/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 21:56:39 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>
		<category><![CDATA[Word Monkey]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=537</guid>
		<description><![CDATA[Word Monkey 1.1 has just been approved and should be available in the App Store shortly! Be sure to read up on all of the new features we&#8217;ve added to the game, including all-new iPad support. In addition to the Word Monkey update, Sheepstacker also received an update. The update fixes the freeze that would [...]]]></description>
			<content:encoded><![CDATA[<p>Word Monkey 1.1 has just been approved and should be available in the App Store shortly! Be sure to <a href="http://www.tinytimgames.com/2010/04/17/word-monkey-coming-to-ipad/" target="_self">read up</a> on all of the new features we&#8217;ve added to the game, including all-new iPad support.</p>
<p>In addition to the Word Monkey update, Sheepstacker also received an update. The update fixes the freeze that would occur on iPod touches when trying to access the Options menu, as well as a bug that would occur only on first run of the game. Be sure to grab this update, which should be available now.</p>
<p>UPDATE: We&#8217;ve been notified of a problem where new high scores are not recorded or uploaded to the high score server. We have fixed the issue and have already submitted the fix to Apple. We apologize profusely for the inconvenience this has caused our users!</p>
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		<title>Merry Christmas!</title>
		<link>http://www.tinytimgames.com/2009/12/21/merry-christmas/</link>
		<comments>http://www.tinytimgames.com/2009/12/21/merry-christmas/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 09:50:57 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Sheepstacker]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=356</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-358" title="Sheepstacker-Christmas-Card-web" src="http://www.tinytimgames.com/wp-content/uploads/2009/12/Sheepstacker-Christmas-Card-web1.png" alt="" width="500" height="600" /></p>
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		<title>Sheepstacker 1.2.2 Now Available</title>
		<link>http://www.tinytimgames.com/2009/09/12/sheepstacker-1-2-2-now-available/</link>
		<comments>http://www.tinytimgames.com/2009/09/12/sheepstacker-1-2-2-now-available/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 19:37:30 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[News & Announcements]]></category>
		<category><![CDATA[Sheepstacker]]></category>
		<category><![CDATA[Software Updates]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=320</guid>
		<description><![CDATA[After a remarkably long wait, Sheepstacker 1.2.2 has been approved and should be rolling through the App Store soon! In this version, we improved performance and updated the AGON Online component. You can now post your scores and accomplishments on Twitter right from inside the game. As always this update is free to you if [...]]]></description>
			<content:encoded><![CDATA[<p>After a remarkably long wait, Sheepstacker 1.2.2 has been approved and should be rolling through the App Store soon! In this version, we improved performance and updated the <a title="AGON" href="http://www.agon-online.com" target="_blank">AGON Online</a> component. You can now post your scores and accomplishments on Twitter right from inside the game.</p>
<p>As always this update is free to you if you&#8217;ve already purchased the game. If not, you can always grab the game from the App Store <a title="Buy Sheepstacker in the App Store" href="http://bit.ly/buy-sheepstacker" target="_blank">here</a>.</p>
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		<title>&#8220;What&#8217;s Hot&#8221; In The App Store? Sheepstacker!</title>
		<link>http://www.tinytimgames.com/2009/07/28/whats-hot-in-the-uk-sheepstacker/</link>
		<comments>http://www.tinytimgames.com/2009/07/28/whats-hot-in-the-uk-sheepstacker/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 08:57:57 +0000</pubDate>
		<dc:creator>Jerrod Putman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Sheepstacker]]></category>

		<guid isPermaLink="false">http://www.tinytimgames.com/?p=290</guid>
		<description><![CDATA[UPDATE: I&#8217;ve changed the title of this post to better reflect the international nature of our &#8220;hotness&#8221;. Also, I&#8217;ve added further visual proof. We&#8217;re pleased to relay that Sheepstacker has been featured in the App Store&#8217;s Games &#8220;What&#8217;s Hot&#8221; section! Screenshots or it didn&#8217;t happen: Thanks to our good friends over at Retro Dreamer for [...]]]></description>
			<content:encoded><![CDATA[<p><strong>UPDATE:</strong> I&#8217;ve changed the title of this post to better reflect the international nature of our &#8220;hotness&#8221;. Also, I&#8217;ve added further visual proof.</p>
<p>We&#8217;re pleased to relay that Sheepstacker has been featured in the App Store&#8217;s Games &#8220;What&#8217;s Hot&#8221; section! Screenshots or it didn&#8217;t happen:</p>
<p style="text-align: center;"><img class="size-full wp-image-291 aligncenter" title="App Store Games &quot;What's Hot&quot; section" src="http://www.tinytimgames.com/wp-content/uploads/2009/07/2009-07-28-uk-games-whats-hot.png" alt="UK Games &quot;What's Hot&quot; section" width="552" height="236" /></p>
<p>Thanks to our good friends over at <a title="Retro Dreamer, developer of Sneezies" href="http://www.retrodreamer.com" target="_blank">Retro Dreamer</a> for pointing it out to us!</p>
<p>In addition, we&#8217;re now sitting at #99 in the Games-&gt;Puzzle Top Paid Apps list. Welcome to all the new stackers!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-302" title="Sheepstacker #99 in Games-&gt;Puzzle-&gt;Top Paid Apps" src="http://www.tinytimgames.com/wp-content/uploads/2009/07/screen-shot-2009-07-30-at-121821-pm.png" alt="Sheepstacker #99 in Games-&gt;Puzzle-&gt;Top Paid Apps" width="547" height="386" /></p>
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