So way back in January, we started a project called Safety First, and I wanted to blog about its development. The problem with blogging about indie development is that sometimes life gets in the way (day job, baby on the way), and there’s just nothing to write about for a long time. There’s also nothing to write about if you run into a creative wall.
We had put together a few quick levels, and while the general idea was fun enough, I found myself unable to come up with interesting level designs. Part of this has to do with the fact that I’m just not that into level design. I like creating game mechanics, but I don’t necessarily like coming up with interesting variations on them. I guess that’s why I became a programmer and not a designer.
So is the game canned?