Random Battles On Hold

As those of you who have been following us may have already realized, we’ve put Random Battles on the backburner for the time being. We have other projects that we’re working on that have suddenly taken precedent, and we were running into some game design walls as well. We’d eventually like to come back to the game, even if it’s in a slightly different form that we originally envisioned.

With that said, we’ve got a lot of things in the works for this year. So stay tuned!

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Our Next Game

We’re officially announcing our next game (and its real title) through this teaser trailer:

You can check out TouchArcade’s first look at the game here. Still a ways to go on it yet, but it should be out near the end of this Summer.

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Sheepstacker 1.4 Now Available!

After what seems like a lifetime, a new version of Sheepstacker is now available in the App Store!

Here’s what you can expect from this massive update:

  • Game Center leaderboards and achievements
  • Retina display graphics
  • iPad support (Universal)
  • Revamped UI
  • Better performance (60 fps on most devices)
  • Gameplay tweaks (extra hearts and time in Speed Stack are now awarded for every 250 nickels)

There is one caveat to all of the great new features: the AGON Online service is shutting down on June 30th, so we’ve removed it from this version. Unfortunately, we were unable to salvage the scores and achievements from AGON due to library incompatibilities with Unity (and believe me, we tried).

However, since we’ve made some fairly significant gameplay changes, the old scores and achievements wouldn’t be representative of the current state of the game. We apologize for the inconvenience of this and hope you can understand that we were simply out of options. We’ve begun caching this information on our own for future versions in case this situation ever happens again.

A new version of Sheepstacker Lite will be coming shortly as well. It won’t have Game Center support, but the other changes will be coming along for the ride.

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Sheepstacker 1.4: Beta Testers Wanted

UPDATE: Thanks to everyone who signed up! We’ve got all the beta testers we need for this release.

We’re pleased to announce that Sheepstacker version 1.4 is almost ready to be shipped off to Apple, but we need your help! While we have a very stable version of the game running, we want to take extra care to make sure this is the best version of Sheepstacker yet. So we’re asking you to sign up to become a Tiny Tim Games beta tester!

We use a service called TestFlight to distribute our beta builds and to gather information from our beta testers. To sign up for beta testing, just follow this link:

http://bit.ly/mHSTxv

We’ll be handing out promo codes for Sheepstacker to the lucky ones who make it into the beta test to give to a friend (or to use yourself, if by some chance you haven’t played the game yet). We can’t accept everyone into the beta, so don’t fret if you don’t make it in. We’ll have plenty of beta opportunities in the future.

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Brand New Look, Same Great Taste

Today, we’re pleased to show off a brand new look to our site. The new design keeps our games front and center, while also separating the News and Blog posts into their own sections. This means that more “announcement-y” type posts will be featured in the News section, while my crazed and incessant ramblings can be found in the Blog section.

We’re also debuting our new logo! Have a look:

We felt it was time for a change, and while simple I think this new logo is quite a bit more distinct than our last one. It also looks nicer on a variety of backgrounds. The new logo will be finding its way into our games shortly.

Lots of exciting things are happening here at Tiny Tim Games! Be sure to check our Blog regularly to find out all about the new games we’re working on.

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