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Best Intentions

So way back in January, we started a project called Safety First, and I wanted to blog about its development. The problem with blogging about indie development is that sometimes life gets in the way (day job, baby on the way), and there’s just nothing to write about for a long time. There’s also nothing to write about if you run into a creative wall.

We had put together a few quick levels, and while the general idea was fun enough, I found myself unable to come up with interesting level designs. Part of this has to do with the fact that I’m just not that into level design. I like creating game mechanics, but I don’t necessarily like coming up with interesting variations on them. I guess that’s why I became a programmer and not a designer.

So is the game canned?

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New Game In Development: Safety First

Hello, everyone! It’s been a long time since we’ve posted anything here on the site, mostly because there hasn’t been a lot of interesting Tiny Tim Games news to report. The thing is, we’re always working on some project. Many of these projects don’t see the light of day, either because they’re too ambitious or just not fun. Plus, I come from the console development world where you don’t show off anything until it’s good and ready.

However, I’ve been inspired by some fellow iPhone developers to bite the bullet and fully document the development of a new Tiny Tim Game from start to finish. Call it a New Year’s resolution if you wish. I’m hoping it’ll feel like a breath of fresh air from the super secretive stance we normally take about our projects.

So without further ado, I present our next game:

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Thanksgiving Weekend Sale!

From now until the end of the weekend, all Tiny Tim Games are on sale! Get 50% off on both Sheepstacker and Word Monkey! But hurry, because the price goes back up once the weekend is over.

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Coming Soon: Visualize (Visual Logic Editor for Unity)

UPDATE: This plugin is no longer being developed. Instead, grab the PlayMaker plugin from Hutong Games.

With the announcement of Unity’s new Asset Store, we’re introducing a new plugin that will (hopefully) be up there soon. Introducing the Visualize visual logic editor!

Click to enlarge

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Postmortem: Word Monkey

It’s once again time for us to take a look back at the development of one of our games here at Tiny Tim Games. This time, it’s Word Monkey, our second game. We’ve been pretty silent of late due to lots of cool stuff that we’ve been working on. I recently joined the iDevBlogADay waiting list, and figured it was finally time to see how things went for our little game about words and monkeys.

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